Ten Ton Hammer - Diablo 3 Jay Wilson Interview

Jay Wilson talks more in-depth about the Witch Doctor, Loot, Gameplay, and more… watch the video interview.

Garret from Ten Ton Hammer informs the transcript to the interview is now available for those with slow internet connection or without plugins to watch the video. You can read the full transcript here

The Diablo series is among those touchstone gaming experiences that many of us RPG types grew up relishing. If to this day your MP3 collection isn’t complete without “Tristram” and other tracks from Matt Uelman’s masterful Diablo 2 score, we understand each other.So, when the opportunity to interview Diablo 3 Lead Designer Jay Wilson came up, we fell over ourselves rearranging our Leipzig GC schedule even though this isn’t Ten Ton Hammer’s standard MMORPG fare.

Learn how Blizzard hopes to capture the essence of Diablo & Diablo 2 and even take Diablo 3 beyond its predecessors in a variety of ways, not the least of which is an updated control scheme and an fast-paced approach to combat that can only be described as epic, even by Diablo terms. Get the skinny on the boss fights you saw in the D3 trailer, gather some hints on the changes in store for Blizzard’s multiplayer portal, Battle.net, and see much more in this ten minute video!

By Medievaldragon

Tomas Hernandez is owner of Blizzplanet.com since 2003 posting news about World of Warcraft, StarCraft II, Diablo III, Hearthstone, Next-Gen MMO, Blizzard Careers, and the Warcraft film. Blizzplanet is a leading fansite covering news about upcoming Blizzard Entertainment licensed products. I also post previews and reviews. I have interviewed book writers and Blizzard game developers. I was previously an employee of the OGaming Network (2003), and IncGamers (2008-2010). I was a guest newsposter for GosuGamers (World of Warcraft) a few years ago and for Diablofans.com (formerly Diablo3.com)