Senior Software Engineer, Mac team

Blizzard Entertainment’s Mac team is looking for an accomplished, skilled developer to participate in the porting and optimization of games for the Apple OS X platform. This position will encompass work across multiple titles, including World of Warcraft, StarCraft II, and future titles.

Blizzard offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits.


  • Port, debug, tune, and maintain multiple Blizzard Entertainment titles on the Mac OS X.
  • Develop technical solutions for challenges faced in porting, including custom tools.
  • Work directly with our Windows development teams to track and respond to technical needs.


  • Bachelor’s degree in computer science
  • Knowledge of C/C++, debugging, and code optimization
  • Detailed understanding of Mac OS X APIs and infrastructure
  • Strong passion for Blizzard Entertainment franchises
  • Passion for creating great Mac software
  • Good spoken and written communication skills.


  • Experience shipping commercial or shareware game titles
  • Experience porting and optimizing Win32 game software for the Mac OS X
  • Experience using Xcode and GCC on Mac OS X
  • Experience in Perl or Lua
  • Knowledge of OpenGL or Direct3D graphics APIs
  • Project management skills

No follow-up calls or e-mails, please. This is a full-time position in Irvine, CA; internships and part-time positions are not available at this time.

To apply, please send a cover letter, resume, salary history/requirements in separate Word or RTF format documents and code samples in text files to:

By Medievaldragon

Tomas Hernandez is owner of since 2003 posting news about World of Warcraft, StarCraft II, Diablo III, Hearthstone, Next-Gen MMO, Blizzard Careers, and the Warcraft film. Blizzplanet is a leading fansite covering news about upcoming Blizzard Entertainment licensed products. I also post previews and reviews. I have interviewed book writers and Blizzard game developers. I was previously an employee of the OGaming Network (2003), and IncGamers (2008-2010). I was a guest newsposter for GosuGamers (World of Warcraft) a few years ago and for (formerly