Diablo 3 Art Direction Update: Not Going Back

MTV interviewed Diablo 3 Lead Designer Jay Wilson to discuss the online petition to change the art direction of the game. To this Wilson said they are not going back. There are many reasons for that. The Diablo 2 light radius worked well with 2D artwork. However, on a 3D engine that dark gothic feel is not so easy to mimic, and could in the long term not be wise to do.  Diablo 3 was revealed to offer Hundreds of hours of gameplay.

“There’s no going back now,” he said during an interview in a Manhattan hotel where Blizzard was showcasing their newest games. “We’re very happy with how the art style is. The art team’s happy. The company’s happy. We really like this art style, and we’re not changing it.”—said Jay Wilson, Diablo III Lead Designer.

Thanks, ravesu

By Medievaldragon

Tomas Hernandez is owner of Blizzplanet.com since 2003 posting news about World of Warcraft, StarCraft II, Diablo III, Hearthstone, Next-Gen MMO, Blizzard Careers, and the Warcraft film. Blizzplanet is a leading fansite covering news about upcoming Blizzard Entertainment licensed products. I also post previews and reviews. I have interviewed book writers and Blizzard game developers. I was previously an employee of the OGaming Network (2003), and IncGamers (2008-2010). I was a guest newsposter for GosuGamers (World of Warcraft) a few years ago and for Diablofans.com (formerly Diablo3.com)